AI Insights · Timothy · July 2023
Top 5 Co-op Games on Android in Finland for Q2 2023
Explore the performance of the top 5 co-op games on Android in Finland during Q2 2023, featuring trends in downloads, revenue, and active users.
During the second quarter of 2023, the top 5 co-op games on Android in Finland showcased notable trends in weekly downloads, revenue, and active users. The data, provided by Sensor Tower, reveals insights into the performance of these popular titles.
MONOPOLY GO! by Scopely saw a significant increase in weekly revenue, peaking at approximately $7.7K in the week of June 5. Weekly downloads experienced fluctuations, with a high of 4.8K in mid-April, before stabilizing around 1K by the end of June. Weekly active users initially increased to about 7.6K in early April but gradually declined to approximately 3.5K by late June.
Roblox from Roblox Corporation maintained a strong revenue stream, reaching around $23.4K in the final week of June. Weekly downloads remained relatively stable, averaging around 1.4K to 2K throughout the quarter. The game also exhibited a steady rise in weekly active users, growing from approximately 132.6K at the end of March to nearly 147.7K by the close of June.
Pokémon GO by Niantic, Inc. demonstrated a healthy revenue trend, peaking at around $35.5K in mid-June. Weekly downloads were consistent, fluctuating between 970 and 1.2K. The game maintained a robust active user base, increasing from approximately 118.1K at the start of the quarter to around 133.9K by the end of June.
Paper.io 2 from VOODOO showed modest revenue figures, with a peak of $9 in the last week of June. Weekly downloads saw an upward trend, reaching approximately 1.6K in late May before slightly declining to around 1K by the end of June. Weekly active users mirrored this trend, growing from about 4.4K at the end of March to around 4.7K by the end of June.
Hill Climb Racing 2 by Fingersoft experienced a stable revenue trend, peaking at roughly $3.3K in early April. Weekly downloads varied, with a high of 1K in early June. The game maintained a consistent active user base, fluctuating between 40.5K and 48.4K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.